ArmyLoopTauntSkipWhen
Returns true when the selected player should yield to the next participant.
type ArmyLoopTauntSkipWhen = (context: ArmyLoopTauntSkipContext) => boolean | Effect.Effect<boolean, unknown> | Generator<Effect.Effect<any, any, never>, boolean, any>
Defined in ArmyLoopTaunt.ts:60