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ArmyLoopTauntPlan

Ordered target priorities shared by every participant in the Army.

The first group with a living target is selected. When all of its targets die, the next eligible group takes over; a respawn preempts lower groups and restarts that target’s rotation from its first assigned player.

type ArmyLoopTauntPlan = readonly ArmyLoopTauntPriorityGroup[]

Defined in ArmyLoopTaunt.ts:100

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Last updated on September 26, 2026

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